GameBuild GAME
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Key Facts
GameBuild (GAME) is a blockchain-based digital asset listed on various exchanges worldwide. Track GameBuild's live price, volume, and technical signals — all free, in real time, on this page. Configure any price level or technical signal and receive Telegram alerts instantly. Free, no account needed. This information is for reference only and not investment advice.
- Market Cap Rank: #782
- All-Time High (USD): $0.009192 (2024-05-15)
- All-Time Low (USD): $0.001268 (2026-02-06)
- Fully Diluted Valuation: $30,490,903
- Categories: Gaming (GameFi), BNB Chain Ecosystem, Ethereum Ecosystem, Telegram Apps, Gaming Platform
GameBuild (GAME) market structure
Derived from this coin's own rank, all-time high and low, supply figures and category tags — not from a template. Every figure below is stated with the date or ratio it came from.
What GAME actually is on-chain
GameBuild is an ERC-20 deployed on Ethereum, at contract address 0x825459139c897d769339f295e962396c4f9e4a4d. That address, not the ticker GAME, is what uniquely identifies this asset: anyone can deploy a second token calling itself GAME, but the contract is unforgeable. Verify it against etherscan.io before sending funds or approving a spend.
Because it lives on Ethereum, GAME is held in any EVM-compatible wallet, transfers are paid for in ETH rather than in GAME itself, and secondary liquidity sits in Uniswap-style AMM pools. Two consequences follow for anyone setting alerts: you need ETH in the same wallet to move the token at all, and a quoted price taken from a pool is a pool price — it includes slippage that an order-book quote would not.
2 other assets tracked on this site also use the ticker GAME: GAME by Virtuals (Base, 0x1c4c…63a3); Gamestarter (Ethereum, 0xd567…1d1c). The asset on this page is specifically the Ethereum deployment at 0x8254…4a4d. These are unrelated tokens with separate contracts, separate supply and separate price histories — a price alert set on one of them says nothing about the others, and a ticker search is not enough to tell them apart.
For GAME the project publishes a public source repository and an active account as @GameBuild_. That is a partial paper trail — enough to check claims against, not enough to audit. None of it is a quality judgement about the asset; it is simply what can be independently checked before the chart is worth looking at.
Where GAME sits in the market
GameBuild sits at #782, inside the top of the small-cap band. Depth here is shallow enough that one large order walks the book several percent and the print mean-reverts within the same session — which is why a single fixed price level is a fragile trigger, and a condition that tolerates one wick is the more useful construction. Listings are concentrated across a small number of venues, so volume-driven delisting is an active risk here rather than a hypothetical one.
We are not currently receiving a live GAME order book from any of the exchanges connected to this site, so no real-time quote is shown above. That is itself information: it usually means the pair is unlisted on the venues we track, or trading has been halted. GAME is a Ethereum asset, so whatever turnover exists is most likely in Uniswap-style AMM pools rather than on a centralised book, and every fill there costs ETH in gas on top of the pool's own fee.
GAME against its all-time high
GameBuild's record high is $0.00919175, set on 2024-05-15. At sub-cent levels a single tick is a large percentage move, so any alert on GAME should be expressed in percent rather than in an absolute price step. It was set roughly 2 years ago, so it belongs to the current cycle but not to current conditions. We are not quoting a drawdown from it because no tracked venue is giving us a live GAME price — a stale or single-pool number would make that percentage look precise when it is not.
GAME across its historical range
The recorded range is comparatively narrow: 7.25x between $0.00126812 and $0.00919175. Either the price history is short, or the asset is designed not to move.
The record low of $0.00126812 was printed on 2026-02-06 — about a year ago. We have no live quote to measure the current distance from it.
GAME supply and valuation data
GameBuild sits just outside the band where circulating and total supply are independently verified, so we hold a valuation figure for GAME but not an audited token count. What we do have is a fully diluted valuation of $30.5 million as of 2026-05-12. That is in the upper quartile of tracked assets by fully diluted value.
That valuation is a point-in-time snapshot, not a live figure, so we deliberately avoid dividing it back into a token count — the price has moved since, and the arithmetic would yield a precise-looking supply number that is simply wrong. Read the current supply from the project's own explorer before relying on any per-token valuation. The authoritative figure is the one etherscan.io reports for this contract.
What kind of asset GAME is
GameBuild falls in the gaming and virtual-world category, where token demand depends on player retention rather than on financial flows. The recurring failure mode for this class is well documented: in-game emissions create constant sell pressure while the user base plateaus, so the supply sink stops working before the supply tap does. Active-user data is a better leading indicator here than anything on the price chart.
CoinGecko files GAME under 6 categories, including Gaming (GameFi), BNB Chain Ecosystem, Ethereum Ecosystem, Telegram Apps, Gaming Platform. CoinGecko also records deployments on BNB Chain (2,027 tracked tokens), Ethereum (3,072 tracked tokens), so on-chain liquidity is split across several networks and the cheapest venue depends on which deployment you are trading. Worth flagging from the metadata: GAME has been featured in Binance Alpha Spotlight.
How to set a GameBuild alert that is worth receiving
GameBuild is the ERC-20 at 0x8254…4a4d on Ethereum — high dated 2024-05-15 — rank #782. On this profile the condition that carries signal is a two-sided price threshold beyond the recent band plus a 4-hour or daily RSI condition.
Full alert-design method: thresholds, RSI/MACD and volume conditions →