Yooldo Games ESPORTS
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Key Facts
Yooldo Games (ESPORTS) belongs to the altcoin category of cryptocurrencies. You'll find live price, RSI/MACD readings, and volume movements for Yooldo Games updated in real time. Configure any price level or technical signal and receive Telegram alerts instantly. Free, no account needed. This information is for reference only and not investment advice.
- Market Cap Rank: #458
- Total Supply: 900,000,000 ESPORTS
- Max Supply: 900,000,000 ESPORTS
- Circulating Supply: 151,800,000 ESPORTS
- Locked Ratio: 83.1%
- All-Time High (USD): $0.825614 (2026-05-20)
- All-Time Low (USD): $0.007491 (2026-10-26)
- Fully Diluted Valuation: $6,970,522
- Categories: Gaming (GameFi), BNB Chain Ecosystem, Play To Earn, Binance Alpha Spotlight
Yooldo Games (ESPORTS) market structure
Derived from this coin's own rank, all-time high and low, supply figures and category tags — not from a template. Every figure below is stated with the date or ratio it came from.
What ESPORTS actually is on-chain
Yooldo Games is a BEP-20 deployed on BNB Chain, at contract address 0xf39e4b21c84e737df08e2c3b32541d856f508e48. That address, not the ticker ESPORTS, is what uniquely identifies this asset: anyone can deploy a second token calling itself ESPORTS, but the contract is unforgeable. Verify it against bscscan.com before sending funds or approving a spend.
Because it lives on BNB Chain, ESPORTS is held in any EVM-compatible wallet, transfers are paid for in BNB rather than in ESPORTS itself, and secondary liquidity sits in PancakeSwap pools. Two consequences follow for anyone setting alerts: you need BNB in the same wallet to move the token at all, and a quoted price taken from a pool is a pool price — it includes slippage that an order-book quote would not.
For ESPORTS the project publishes an active account as @Yooldo_Games. That is a partial paper trail — enough to check claims against, not enough to audit. None of it is a quality judgement about the asset; it is simply what can be independently checked before the chart is worth looking at.
Where ESPORTS sits in the market
#458 places Yooldo Games in the bottom of the mid-cap band. At this end of the mid-cap band listing status is not a fixed property. Exchanges review names like ESPORTS on volume grounds, and a delisting notice repricing the asset faster than any chart pattern is a more realistic tail risk than anything in the indicator set.
CryptoPingAi is currently streaming 2 live ESPORTS order books (Bybit, Gate.io). That is thinner coverage than a #458 ranking would normally imply — a move on one of these books is close to the whole market for ESPORTS, with no deep second venue to arbitrage it back. None of the books we see for ESPORTS are regulated US or Korean venues, so this is an offshore-quoted asset — availability, and the price itself, depend on which jurisdiction you trade from.
ESPORTS against its all-time high
More than 95% separates ESPORTS from its all-time high of $0.8256 (on 2026-05-20) — a 113x recovery. At that distance the high stops working as a reference at all; it belongs to a different supply structure, a different holder base and typically a different cycle. What carries information for ESPORTS now is the downside, so read the range section below before this one. The high is recent — within the last six months — so the price action around it is still live market memory and the levels are being actively traded.
ESPORTS across its historical range
ESPORTS has traded across a 110x range, between $0.00749087 and $0.8256. Any volatility figure quoted for this asset depends heavily on which part of that range it is measured over.
At -2.7% above its record low of $0.00749087 (on 2026-10-26), ESPORTS sits near the edge of its own price history. Nothing has traded beneath that level, so there is no support to reference, no volume shelf and no cost-basis cluster underneath. That low is recent, so this is an active downtrend rather than an old floor holding: each fresh low retires the previous one as a reference.
ESPORTS supply structure
ESPORTS is capped at 900.0 million ESPORTS, of which only 151.8 million is circulating — 16.9% issued, leaving 748.2 million still to come. At that ratio the emission schedule is a primary driver of the supply story, not a footnote: new supply arrives continuously and has to be absorbed by new demand before price can hold a level.
What kind of asset ESPORTS is
Yooldo Games falls in the gaming and virtual-world category, where token demand depends on player retention rather than on financial flows. The recurring failure mode for this class is well documented: in-game emissions create constant sell pressure while the user base plateaus, so the supply sink stops working before the supply tap does. Active-user data is a better leading indicator here than anything on the price chart.
CoinGecko files ESPORTS under 4 categories, including Gaming (GameFi), BNB Chain Ecosystem, Play To Earn, Binance Alpha Spotlight. CoinGecko also records deployments on BNB Chain (2,027 tracked tokens), so its on-chain liquidity and its user base move with that network. Worth flagging from the metadata: ESPORTS has been featured in Binance Alpha Spotlight.
How to set a Yooldo Games alert that is worth receiving
Yooldo Games is the BEP-20 at 0xf39e…8e48 on BNB Chain — quoted on 2 venues we stream — high dated 2026-05-20 — rank #458. On this profile the condition that carries signal is thresholds anchored to the recent range rather than to the all-time high.
Full alert-design method: thresholds, RSI/MACD and volume conditions →
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🏛️ Live price by exchange 2 exchanges
Real-time Yooldo Games (ESPORTS) quotes from every venue we currently stream, global and Korean, so the spread between them is visible.